Wrong Jungle (2018)
"Wrong Jungle" is a simple endless runner made in Unity. It follows a monkey (chad) that accidentally takes a wrong turn and ends up in New York City.  I programmed, made art / animations, and the UI for the game. You can view my game design journal for it here.
Space Capitalism (2019)
Space Capitalism is a hybrid tabletop game that uses a computer to track resources. We are currently working on networking for this game and overhauling the UI, board game component, and mechanics. I have worked as a designer, graphic designer, and programmer for the project. A link to the rule book can be found here.
Escape From Meeple Hell (2019)
"Escape From Meeple Hell" is a nine card game I made for a design contest. I designed the game's mechanics, did the graphic design, and wrote the rule book for the game. The game is a four player team based game where one player knows which door their teams meeple must get to, while the player moving the meeple does not. They must use certain lines of communication to win the game. You can read the rules here. 
Barry Draper and the Great Umbrella Caper (2020)
Barry Draper and the Great Umbrella Caper was my main project last semester. I worked on a team of four, and mostly worked on programming the character movement and interactions. I also worked on the Game Concept Document for the game which you can find here. In addition to this, I also editing the trailer for our game. We are developing the project in Unity using C#. 
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